Select an area of a render or a photograph, describe the edit, and only that area goes to the model. The result comes back as a patch over your untouched source, every variant kept, ready to export flat or as layers.
A patch is one selected area, one sentence, and as many variants as you want to see. The source under it never changes.
The model sees the area plus a margin of context, nothing else. It cannot reframe, recolour or reinvent the rest of your picture.
Run a prompt three times, keep all three, switch between them on the canvas. A patch is a decision you can revisit.
Every change is an undo step, and the project autosaves. Nothing is flattened until you export.
Export a PNG, or a PSD with the source and one layer per patch, feathered edge and all.
Drag a rectangle, draw a lasso or click a polygon around the part to change. Add a reference area if the prompt should say "like #2".
Type the edit or pick a preset. Try it as a draft for one credit, then run the keeper at full quality.
The result is pasted back with a feathered edge and adjustable opacity. Flip between variants on the canvas, or hold Space to compare with the source.
A flat PNG, a layered PSD with one layer per patch, or the whole picture enhanced and upscaled by Topaz.
Built for architects, interior designers, real estate and product photographers, with presets for each. Pick your profession and the right ones come first.
Credits are pooled across a team. A standard edit is two credits, a draft one. See pricing for the detail.